Bug PATCH 002
Hello everyone! So the final hours of the jam, I spent just trying to fix a couple of bugs, So far i was able to get some minor things fixed that made the game run a bit faster and took out some un needed scripts that where left in. there are still a few bugs that I wasn't able to get before the Jam submission period ended.
Current Bugs:
- There is a chance for an audio glitch with the countdown timer. I've tried to fix this but just when i think its working a playtester would say different. I'm hoping that it works right for the jam build
- Keycard, has a small percent chance of not spawning. I've looked and re-looked at the code and everything says that there should always be one keycard active. for some reason the code doesn't execute and the keycard vanishes. This is only happened a handful of times but its best to acknowledge that it happens.
- Mouse doesn't appear on fail/win states randomly. If you play through it enough there is a chance the mouse won't be visible to push the UI Buttons. which cause the player to ALT+F4. This bug is weird as it shouldn't happen at all.
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Overall, This was a super fun project to work on, hopefully it can only get better
Get Artificial Intruder
Artificial Intruder
Find your Keycard! You know you left it some where
Status | On hold |
Author | Casual Republic Studios |
Genre | Strategy |
Tags | 3D, First-Person, Game Jam, Indie, Low-poly, Short, Singleplayer, Unity |
More posts
- Version 2 in the works!May 06, 2023
- New demo to be released soon!Apr 12, 2023
- Lets get some feedback!Apr 07, 2023
- Offically PlayableApr 04, 2023
- We have Gameplay!Apr 03, 2023
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